Are you, like many people, new to the Diablo franchise? Or are you coming into the game and are utterly confused by how Diablo 3 differs from its predecessors? Either way, I’ve come across a lot of people who don’t understand a few things about how basics of the game work, and others that are unaware of key features that impact how you play the game. Here are the four things I think it would help every beginner to know.
Statistics
Diablo is all about gear, and all this gear has stats on it. What stats are good for whom?
The first thing you want to figure out is your primary stat, which is Strength
for Barbarians, Dexterity for Monks and Demon Hunters, and Intelligence for
Witch Doctors and Wizards. When you’re first starting out and wondering what to
put on, typically you want to seek out gear with your primary stat on it, since
it will almost always be better for you. These stats also impact more
complicated statistics, but these won’t be important to your Normal Difficulty
playthrough.
Vitality is also important, but not seriously so until Acts
3 and 4 of Normal. Partway through Act 3, you may notice yourself dying easily
to certain magical attacks, such as the green pools spawned by Heralds of
Pestilence. Having 3000 or 4000 health should be more than enough, and I’ve
seen certain classes beat Normal Difficulty Diablo with 2500 health or so. If you notice yourself
dying, pick some up. Otherwise, Vitality isn’t too big of a concern until the
beginning of Nightmare.
Elective Mode
Elective Mode allows players to have more than one ability
from a spell category on their bar, if they wish. It also allows players to move
their buttons around. For example, if you wanted to run both Magic Missile and
Electrocute as a Wizard, you could. You could also put either spell on any
button you had available, not just left or right click.
Advanced Tooltips
Advanced tooltips are enabled by checking the corresponding
box in the Interface section of your Gameplay Options. When checked, all of
your spells will show more detailed descriptions, allowing you to see how much
damage the spell deals, heals, or buffs you instead of the more flowery but
nonspecific descriptions you start out with.
Monster and Player
Health Bar Numbers
If you want to see exactly how much health you and your
enemies have, as well as text displaying damage and healing numbers, you can
enable these in the HUD section of your Gameplay Options. I usually leave all
of these options checked, since I like seeing as much information as possible.
Go Out and Kill Stuff
With these few things in mind, your first foray through
Normal Difficulty of Diablo 3 should be much easier. On top of that, these are
things you’ll definitely want to keep in mind for Nightmare and above. Normal
allows you to mostly coast through the game, but in Nightmare, you’re going to
need all the help you can get, at first.
Look for more information on transitioning to Nightmare Difficulty next week!
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